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Unity ProBuilder

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Integrates with Unity's ProBuilder package to enable 3D mesh creation, editing, and manipulation including shape generation, face extrusion, edge beveling, geom

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About

Integrates with Unity's ProBuilder package to enable 3D mesh creation, editing, and manipulation including shape generation, face extrusion, edge beveling, geometry bridging, and material assignment for level design and procedural content generation workflows.

README

Unity AI ProBuilder

ProBuilder

AI-powered 3D modeling tools for Unity ProBuilder. Enables AI assistants to create and manipulate editable meshes through natural language commands. Create primitive shapes, extrude faces, bevel edges, apply materials, merge objects, and perform advanced mesh operations like bridging and subdivision. Supports semantic face selection by direction (up, down, left, right) for intuitive editing. Perfect for rapid level prototyping and procedural geometry generation. Built on top of the AI Game Developer platform.

How to use

DOWNLOAD INSTALLER

Stability status

Unity Version Editmode Playmode Standalone
2022.3.62f3 r r r
2023.2.22f1 r r r
6000.3.1f1 r r r

RQL (no extension tools)

Since Unity-MCP 1.0.0 this package adds no MCP tools: it contributes an RQL module, so agents use rql-query / rql-mutate (the unity-rql skill carries the full "ProBuilder" guide with examples). M below stands for probuilder | get meshes | where gameObject.name == "Crate".

Former tool RQL
probuilder-create-shape probuilder | call CreateShape("Cube", "Crate", "(2, 1, 2)", "(0, 0.5, 0)") (type, name, size, position, rotation, parent)
probuilder-create-poly-shape probuilder | call CreatePolyShape(["(0, 0)", "(4, 0)", "(4, 3)"], 0.5, "Floor") (points, height, name, position, flipNormals, parent)
probuilder-get-mesh-info M | select faceCount vertexCount edgeCount bounds directions materials, M | get faces | select index direction center edges, probuilder.vertices($, start, count)
probuilder-extrude M | call Extrude(probuilder.facing($, "Up"), 0.5) (faces, distance, method)
probuilder-delete-faces M | call DeleteFaces([0, 2])
probuilder-set-face-material M | call SetFaceMaterial(probuilder.facing($, "Up"), "Assets/Materials/Grass.mat")
probuilder-flip-normals M | call FlipNormals([0]) (all faces when omitted)
probuilder-bevel M | call Bevel(probuilder.edges($, [4]), 0.1)
probuilder-bridge M | call Bridge(probuilder.openEdges($)[0], probuilder.openEdges($)[2])
probuilder-connect-edges M | call ConnectEdges(probuilder.edges($, [4]))
probuilder-subdivide-edges M | call SubdivideEdges([[0, 1]], 2)
probuilder-set-pivot M | call SetPivot("Center") / SetPivot("FirstVertex") / SetPivotAt("(0, 0, 0)")
probuilder-merge-objects probuilder | call Merge([ref("ProBuilderMesh#…"), ref("GameObject#…")], true)

Faces are index lists ([0, 1]), edges vertex index pairs ([[0, 1]]); probuilder.facing($, "Up") replaces the former faceDirection parameter. Every call validates its input first and is undoable.

Installation

Option 1 - Installer

  • ⬇️ Download Installer
  • 📂 Import installer into Unity project
    • You can double-click on the file - Unity will open it automatically
    • OR: Open Unity Editor first, then click on Assets/Import Package/Custom Package, and choose the file

Option 2 - OpenUPM-CLI

openupm add com.ivanmurzak.unity.mcp.probuilder

from github.com/ivanmurzak/unity-ai-probuilder

Installing Unity ProBuilder

This server has no published package — it is built from source. Open the repository and follow its README.

▸ github.com/ivanmurzak/unity-ai-probuilder

FAQ

Is Unity ProBuilder MCP free?

Yes, Unity ProBuilder MCP is free — one-click install via Unyly at no cost.

Does Unity ProBuilder need an API key?

No, Unity ProBuilder runs without API keys or environment variables.

Is Unity ProBuilder hosted or self-hosted?

Self-hosted: the server runs locally on your machine via the install command above.

How do I install Unity ProBuilder in Claude Desktop, Claude Code or Cursor?

Open Unity ProBuilder on unyly.org, pick your client tab (Claude Desktop, Claude Code, Cursor) and press Install — the config is generated automatically, no JSON editing.

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